What have we been up to?

No updates in about a month… but that doesn’t mean we’ve been slacking off! Well, maybe a bit. But stuff’s been done and still is being done.

Macron’s focused on porting Kamil the Cat’s Unbelievable Slippers Are Gone to the new engine to test it out a bit, that’s also gonna give us information on what functions are missing from it.

In the meantime we’ve started to write down the story. The basic problem we have is that we have a bazillion ideas but it’s hard to mix and connect them into something that could be called a game… but it could be worse, we’re moving forward and that’s important.

The beginning of the game. Top secret stuff, don’t tell anyone.

I’m also writing the inventory interface right now. Our R&D team has confirmed that point and click games indeed use inventory systems.

Coding the inventory interface!